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Snowboard

Do flips and stop before flying off the cliff! · By hsquared

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Recent updates

Added two input methods: mouse and cursor keys
I wanted to try have the mouse buttons to flip and stop along with the cursor keys to do the same. You can also use one finger to flip the snowboarder and two f...
Added Boost! if stalled out.
// This is how I added a 'Boost' in case the player stops too soon and needs to finish: // In Unity PlayerController.cs: void Start() { InvokeRepeating("Stalled...
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Ver 1.5 - Added a second slope & scoring
In Ver 1.5, I added a second slope that after each run, a random # generator chooses which run you will take - to keep you guessing. The new slope adds another...
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Ver 1.3 - Use of mouse clicks instead for input
With ver 1.3, I decided to go with just mouse clicks for player input and not cursor keys since my WebGL was not accepting it and causing the arrow keys to move...
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Snowboard devlog, Stardate: 100.2.211.229
Please download the .exe for Windows since for some reason, the WebGL (html5) is not working. I am going to upload a test webgl file for review. All I get now f...
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Question - With Unity for Windows, you can use Application.Quit(). What do you use for WebGL?
started by hsquared Jan 11, 2023
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